Website powered by

Android No. 20 Maki Gero

I did this piece for the "Dragon Ball Z" 3D fan art challenge. I used mainly Maya for modeling hard surface, Zbrush for sculpting and texturing, Keyshot for rendering and Photoshop for minor compositing.

Head Texture and Render test

Head Texture and Render test

Android No. 20 Maki Gero - Sculpt

Android No. 20 Maki Gero - Sculpt

Sculpt Head Close Up

Sculpt Head Close Up