My entry for the Beyond Human Challenge.
I had a blast with this one!
It was a great challenge to overcome and I learnt a lot during the process. You can check all my wip posts and the whole progress on my submission thread here:
https://www.artstation.com/contests/beyond-human/challenges/25/submissions/22133
Original Concept by Björn Hurri:
https://www.artstation.com/bjornhurri
I used Zbrush for sculpting and map baking, Maya for retopo, modeling and UV unwrapping, Mari for texture painting and VRay for lighting, shading and rendering. Photoshop for putting it all together and some very quick post production.