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Beyond Human Challenge - Doro

My entry for the Beyond Human Challenge.

I had a blast with this one!
It was a great challenge to overcome and I learnt a lot during the process. You can check all my wip posts and the whole progress on my submission thread here:
https://www.artstation.com/contests/beyond-human/challenges/25/submissions/22133

Original Concept by Björn Hurri:
https://www.artstation.com/bjornhurri

I used Zbrush for sculpting and map baking, Maya for retopo, modeling and UV unwrapping, Mari for texture painting and VRay for lighting, shading and rendering. Photoshop for putting it all together and some very quick post production.

Beauty

Beauty

Beauty Crop

Beauty Crop

Beauty Close Up

Beauty Close Up

Beauty

Beauty

Beauty Crop

Beauty Crop

Beauty Close Up

Beauty Close Up

Presentation

Presentation

Clay

Clay

Wireframe

Wireframe

Wireframe Close Up

Wireframe Close Up

Wireframe Close Up

Wireframe Close Up

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Zbrush Wireframe

Zbrush Wireframe

Zbrush Wireframe

Zbrush Wireframe

Original Concept by Björn Hurri

Original Concept by Björn Hurri

Wireframe and UV Sets

Wireframe and UV Sets

Color Map and UDIMS

Color Map and UDIMS

Texture Maps

Texture Maps

Texture Maps

Texture Maps

Texture Maps

Texture Maps

Texture Maps

Texture Maps

Texture Maps

Texture Maps

Shaders and Scene Set Up

Shaders and Scene Set Up